Child (main)
Adult (roadway)
Major Region
Hyrule Field
Market:
- Temple of Time
- Hyrule Market Potion Shop
- Hyrule Market Bazaar
- Treasure Chest Game (OoT)
- Bombchu Bowling
- Shooting Gallery (child version)
Back Alley:
- Bombchu Shop
- Dog Lady House
- Guy House
Roadway:
- Pot House (aka Guard House)
Hyrule's Market is a hint region in OoTMM. When mentioned in the spoiler log, it is called simply Market. It is found in Ocarina of Time.
Scope
In-game, only the crowded central area is called 'Market' by the on-screen overlay. In contrast, OoTMM's Hyrule's Market region is a much broader and encompasses:
- the Market,
- the Back Alley and
- the unnamed roadway between Hyrule Field and Market.
In line with how OoTMM handle the regions of interiors, certain interiors that are connected to Hyrule's Market are also considered part of the Hyrule's Market. The Temple of Time is its own region separate from Hyrule's Market.
Happy Mask Shop
In vanilla OoT, the Market has a doorway that leads to the Happy Mask Shop. This shop is removed in OoTMM. Instead, under default settings, entering the Happy Mask Shop's doorway in Market instead takes Link to South Clock Town in Termina. The ER setting Shuffle Mask Shop/Clock Tower Entrances (only toggle-able when Interiors Shuffle is enabled) allows for this entrance to be randomised.
There are other methods to cross between OoT and MM - mostly dependant on settings - but the Market to Clock Town entryway is somewhat unique. Other methods involve warp songs, save warping and Entrance Randomiser, but there are no other non-randomised entrances between OoT and MM.
[What happens in an OoT-only seed? Is the shop enterable again? Is the door always closed? Or does it lead to Termina anyway? • Edit Article]
Strats
Treasure Chest Game
The final chest of the Treasure Chest Game is always a shuffled item (unless junked).
The Chest Game Small Key Shuffle setting controls the behaviour of the game. The following strats are only applicable when Chest Game Small Key Shuffle is set to 'Vanilla'.
Treasure Chest Game with Lens of Truth
✔️ This strat cannot be used to break logic.
The Lens of Truth can be used to peak inside each chest before they have been opened. Therefore, using the lens takes all the luck out of the game and guarantees victory.
Treasure Chest Game with Ocarina Items and Sun's Song
❌ This strat can be used to break logic. There are no tricks or glitches you can enable to force logic to account for this strat.
Even with the Ocarina Items (OoT) glitch enabled, this is still not logical.
The Treasure Chest Game interior restricts the use of Ocarinas (at least, the ones on C-buttons), but at least one variant of the Ocarina Items glitch can still be executed. [Which variants? just the Put Away Method? • Edit Article]
Playing Sun's Song inside the Treasure Chest Game reloads the area but does not reset the positions of the small keys. Thus, it's possible to learn the correct combination of chests to open through trial and error.
To execute:
- Pay the teller and get the first key.
- Play the game as normal until you lose, memorising each the location of each key.
- If you lose, play Sun's Song to reset.
- Play the game again using your memory of which chests are winning.
- Keep resetting until you have every winning chest figured out and you win the final prize.
Since rupees are not returned on loss, it's advisable to enter with enough rupees to play the game multiple times, otherwise you'll have to exit the area to find rupees, causing the key locations to be reset and progress lost.
[Does Song of Double Time work too? (Would require Song of Double Time (OoT) setting enabled) • Edit Article]
Treasure Chest Game By Luck
❌ This strat can be used to break logic. There are no tricks or glitches you can enable to force logic to account for this strat.
It's possible to win the game by luck.
Each stage has 2 chests to pick from; therefore each stage gives you a ½ change of winning. There are 5 such stages. Therefore the chance of winning is 1/5^5 = 1/32 = 3.125% for each new game played.
Entering Shops at Any Time
Entering Shops at Any Time with Jumpslash
❌ This strat can be used to break logic. There are no tricks or glitches you can enable to force logic to account for this strat.
From the video description:
I show how to enter each of the market stores at any time (including the Treasure Box Shop). The Happy Mask Shop does not seem to be possible. If you approach it from the right side using the Bazaar clip, you can't get around the Temple of Time Entrance load zone. If you approach from the left via the Shooting Gallery then you are faced with a wall once you get beyond the Hyrule Castle load zone.
The first 3 tricks are self explanatory, but the Treasure Box Shop one is quite tricky at first (have to avoid drop-offs and 2 load zones blind).
Instructions for Treasure Box Shop:
You need to clip at the shooting gallery and move up-left until the camera is centered with the right side of the column that is in the foreground. Now roll once or twice straight away from the camera. Now hold left and keep moving left until the counter where all the people are standing around is in the center of the screen. Move towards the camera until you're against this counter and move to the left side of the counter. Now turn away from the camera and do 2 rolls (do not move between rolls) straight into the distance. Now move up-left for about a second or so and then hold left on the control stick until the Treasure Box Shop door is in the center of the screen. Now move towards the camera until you reach the Treasure Box door. That's the basic idea, but it takes some practice to fully understand how to avoid the Back-Alley load zone and drop-offs.
[What swords/sticks does this work with? All of them? • Edit Article]
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| OoT | | Woods | |
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| Hyrule Field | |
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| Kakariko | |
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| Death Mountain | |
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| Zora's Domain | |
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| Lon Lon Ranch | |
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| Lake Hylia | |
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| Gerudo Valley | |
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| Gerudo's Fortress | |
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| Meta Regions | |
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| MM | | Termina Field and Clock Town | |
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| Southern Swamp | |
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| Snowhead | |
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| Romani Ranch | |
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| Great Bay | |
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| Ikana Canyon | |
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| Meta Regions | |
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| Meta | |
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